D&D Tip of the Day

Monday, August 29, 2005

Partial Charge

I remembered that this was an option in 3rd edition (back when partial actions were still with us), but couldn't find the rule for it in 3.5 edition until now:
If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.
This is extremely handly for surprise rounds you in which you need to cover some ground and already have a weapon handy (and thus don't have to spend your turn drawing a weapon).

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